The Game called Life
Science has discovered that the reality we all experience is a hologram. Eastern philosophies and Western spiritual movements have said the same thing, they just couldn't put it into one word. I reached the right level of consciousness with this information, where I created the holo operating system within the framework of a 20-year meditation that was simultaneously:
Education - Learning
Healing - Cure
Experience - Adventure
Research - Development
If you think about it, the meaning of life is right in front of you. The ÉlményPark Holo Operating System is not a god and not with you, because your opponents can use it. If there is a god, he can now play in it like any other player, because the separation of the admin and game levels now allows it. Now listen carefully, because I'll briefly tell you how to play this game. Briefly, because I don't want to deprive you of the pleasure of discovery, and because I believe that just enough information is ideal.
If the world is a hologram, the scientists who call it a simulation may be right. But I have come to realise that it is much more than a simulation. In my scientific research into the spiritual world, I have come to realise that it has characteristics that are the result of conscious design. In exploring these features, such as karma, or rules such as sacral and secular power cannot be in the same hand, certain information can only be transmitted in verse, I came to the conclusion that life has been a holographic video game, and on the physical plane we are the characters of this game.
Then
I went even further in my meditations. I did hologram research, dream
research, death research and collected so much data that I created the
ÉlményPark (Experience Park). I gave it this name so that its title
would best express how it makes sense to look at the physical world from
a spiritual perspective. Having reached the necessary level of
consciousness, I can say:
- if it is a game, it has opened up
through certain influences to levels and worlds where it had not been
before and therefore was surrounded by many misunderstandings
- if it is a game, all the dimensions that came into contact with it wanted to acquire it
- if it was a game, it had to be unified and find a way to harmonise with life
- if it was a game, it had to remain a game even after the collapse of the dimensional boundaries
- if the hologram was so inherently flexible that it could bring
together different worlds of different dimensions stuck together in 3D,
as we see on Earth today, then the phenomenon should be seen as an
opportunity rather than a problem
First, it is worth clarifying how the worldviews that have emerged so far fit into this. These worldviews have changed over the ages and their character has been determined essentially by which dimension has dominated the world. Before the latest, scientific worldview, humanity underwent a collective amnesia-inducing event, so we are ignorant of our past and are shocked by new archaeological findings that show humanity to be much older and more evolved than we previously thought. But we live in an age of scientific and technological breakthroughs, where the rational hemisphere of our brain dominates the world. In this situation, there are untapped opportunities beyond the expectation of wonder to use the potential of your mind in your daily life. Although what you believe in the hologram is what you have, knowing certain things can also give you the belief you need.
Many say it, yet few understand it. This is true of almost everything about spirituality, but in this case I am talking about the mirror nature of the world. The power of reality and the perspective of individual consciousness make it very difficult for us to transmit information about ourselves, because although it is collective information, it can operate at the level of the individual. Collective information can be the internet, which reflects back to us the consciousness network, but for the individual it would be computer adventure games that would be really important. If you've seen such games, it seems obvious to you that a character does not have the perspective of a player playing with him/her. You can immediately imagine who that superior self might be. It is also clear that in this player perspective, elements might be related to each other that are unimaginable from the character's perspective. In this life-game, there are just as much magical objects (which is nothing more than holographic information placed on them) and just as much opportunity to develop a character. But most of the characters are stuck in their beliefs in reality, which is not necessarily a bad thing, because it both protects them from much of the magic, but also limits their ability to achieve their dreams.
In the hologram, you can control this game called life with your mind. It all depends on what you know and believe about the world. These two things determine the possibilities of your position in the game. In reality, a person is enveloped in an invisible world, a stream of energy fibres that you yourself open and close, for example by adding or deleting someone from your Facebook list. You watch a film, read a book and you're in touch with other people, and the channels you open are a flow of energy and information back and forth. It's useful, it's harmful. When you are living your daily life, your physical life can be affected by these energies, which flow through this invisible network of consciousness in the form of feelings, emotions, thoughts, visions. I have installed the ÉlményPark on this consciousness network, which means that anyone can reach it with their consciousness, and a cleansing program is automatically started, which removes a lot of unnecessary influences from you and of course yours from others. A new game can begin.
The big achievement of the ÉlményPark is that it also organizes your everyday life into hologames that can even have their own rules. If you don't define special rules when designing such a game, you will have general rules until the players agree on changes in the ideas that arise in them. This is because most people will not be aware that the world has changed in this way afterwards, any more than they have been in similar cases before. But this is different in that the goal here was to create a normal world that would remain so for thousands of years regardless of some anomaly that would put the admin power, hitherto called divine, into the hands of players.
The world will be no different than it was before. If you didn't know that this holo game format had started, you wouldn't even notice. You'd probably be looking for reasons, which you'd either find elsewhere or blame on luck. This information is only available from my website and it would be nice if it stayed that way, i.e. only for you who found it for some reason. Because I'm not sure people would be prepared, for example, if I told them that current religions had been put into holo game format... which is perfectly understandable if you want all change to happen over time, at the right pace. So religious people are playing a holo-fantasy game that is being extended to the level of reality. The saints, the angels, are part of this game, as they have always been, with the difference that they will have less influence on those outside the game, because the framework of the holo-game is the limit of these spiritual beings.
You can design hologames too. Pretty much the same way you did before, when you were plotting against someone. But as the games are now running under the ÉlményPark, you're far from certain to be the winner, as there are many factors that can influence that. For example, how good a person you are and how good a person your target is. What level of tasks you perform, if you reach your goal, and what the consequences might be for whom. Who the spectators are cheering for. I would point out that everything is continuing as it has been following the principle that we see with new construction of houses, that they look at where people are treading on the paths before they build the footpaths. The aim is to replace the de facto situation with de iure first, and then with Multiplex Projection change will start everywhere anyway.
Anyone thinking about designing hologames should be satisfied with the information you can find on my website. Because the information you would ask for comes through your own spiritual channels. If one does not trust these channels, it means that one does not trust oneself. So the first task is to build and strengthen your faith in yourself. There is an option where you put everything on automatic. Then you don't actually change anything in your life, you can live your life as you have been living it. It will all be done by your personal spiritual assistant, the MIA, as it does for everyone else who doesn't know about it. What's the difference? You know that you can communicate with him/her/it in your thoughts, even if you think they are just musings.